![]() ![]() The mesh, or geometry, is different from the object. ![]() For instance, it holds the mesh that we access when we tab into edit mode. It contains all the data that an object holds. ![]() Object, origin and pivot point are three different things in Blender. What is the difference between object, origin and pivot point? In the rest of this article we will continue to explore alternative ways to center objects, origins and the pivot points. In this example we used the 3D cursor to move the object to the center of the scene. Then select your object and press "Shift+S" again. To center an object to the scene, press "Shift+S" and choose "Cursor to world center". Not too long into the learning experience you might have realized that you need some help with basics, centering objects, origins and pivot points is probably one of them if you came across this page. If you are anything like me you jumped straight in when you started learning about Blender. ![]()
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